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Houses of the Crownlands, of the Iron Islands & of the Free Cities of Essos

The Crownlands

It was the First Men that came first, from the Disputed Lands, through the Broken Arm. Then, the Andals of Andalos sailed toward the Bay of Crabs & many shores besides, great knights of the Seven. Then the Rhoynar burned their fleet by the shores of the Summer Sea. Lastly, it was the Dragonlords of Old Valyria, the descendants of Daenys & Aenar, who landed atop a smoldering rock & from there, conquered the Seven Kingdoms. So, they became King's of the Andals, the Rhoynar & the First Men. The history of Westeros has always been the 

history of Essos. The vast continent that had breathed

life into the Narrow Sea...

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The Irons Islands

The Free Cities of Essos

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Prosperity: Below Average

House Targaryen of the Seven Kingdoms

Many thought Aegon ruled with Dragons, with fire & blood. But it was the mighty quill, the laws & the unity Aegon had brought to the Seven Kingdoms when he forged them into one, that held the realm together. So now, many believe that because the Dragons perished, House Targaryen might as well. But the Dragon endures.

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King Daeron II.

Ruler of the Realm

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Prince Baelor

of Dragonstone

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The Red Keep

The Red Keep

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Prince Valarr

of Dragonstone

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Prince Matarys

of Dragonstone

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Princess Myriah

of Sunspear

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Lady Jena

of Blackhaven

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Lady Aelinor

of Parchments

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King Aerys I.

Ruler of the Realm

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Prince Rhaegel

of Dragonstone

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Prince Aelor

of Dragonstone

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The City of King's Landing

Lady Aelys

of the Eyrie

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Prince Maekar

of Summerhall

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Lady Dyanna

of Starfall

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Princess Aelora

of Dragonstone

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Princess Daenora

of Dragonstone

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Prince Aerion

of Summerhall

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Prince Daeron

of Summerhall

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Maester Aemon

of the Citadel

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Princess Daella

of Summerhall

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The Walls of King's Landing

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Although many of the sons of the Dragon & their queens have perished, taken by the Spring Sicknesses reign over the capital, many heirs to the throne yet remain...

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Prince Aegon

of Summerhall

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Princess Rhae

of Summerhall

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The Island of Dragonstone

Dragonstone

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The Summer Palace of Summerhall

Summerhall

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Prosperity: Below Average

House Velaryon of Driftmark

The great seafarers, although never Dragonlords in their own rights, survived the Doom of Valyria & were for a long time the wealthiest house in the realm. Their fortunes soured during the Dance, with Spicetown & their grand seat of High Tide being put to the torch. Now, still important, the power of the Seahorse wains by the year. If they wish to grow out of the shadow of the Dragon once again, they must take drastic action to prevent their demise.

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Driftmark

Driftmark

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The old & feeble Lord Velaryon looks onto his heirs to right the fortunes of their line. His sons & daughters are all to set out, to try & emulate their great ancestors & bring prosperity back to the Gullet.

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House Darklyn of Duskendale​​

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The trading town of Duskendale, though overshadowed by the ports of the capital, still conducts much of the trade of the Gullet & with fertile lands stretching through landed knights to the Riverlands, House Darklyn serves the crown with distinction. 

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Lady Darklyn sees the drops, the trade trickled away slowly south, until none of Duskendale remains. 

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40

Prosperity: Average

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House Rosby of Rosby​​

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Having lost much of its strength at the Redgrass Field, House Rosby yearns to recover in in strength. Its fertile lands stretch to the walls of the crown & its ambitions are muted by their closeness to them.

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Lord Rosby is an old man of much luck & little fortune. Having spared his life, the Blackfyre Rebellion took his heirs down to a pair of daughters. 

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40

Prosperity: Average

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House Massey of Stonedance​

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Massey's hook lies both central & isolated. Once used to the sight of Dragonflight, now the Lords of Stonedance hope to see the sails on their horizon turn, instead of heading to the Gullet. 

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Lord Massey struggles attract his son, a famed tourney knight, to return to Stonedance & govern in his stead. He fears his ambitious younger brother might take his stead one day & disinherit his dashing heir.

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Prosperity: Average

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House Celtigar of Claw Isle​

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There were not two Valyrian Houses who survived the Doom but three! House Celtigar of Claw Isle, the rightful rulers of Crackclaw Point hold the steel to prove it. Their pure Valyrian blood boils for recognition & their deserved place in the halls of power. 

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Lord Celtigar rules over Crackclaw in name alone as most petty lords of the peninsula either refuse taxes or provide only a fraction of what is owed. Not wishing to violate the King's Peace himself, his bids for action by the crown fall on deaf ears. 

It is said that his heir has far more drastic actions in mind, if he ever escaped his lord fathers watchful gaze.

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30

Prosperity: Average

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Prosperity: Average

House Greyjoy of Pyke

The Reavers Lords of Pyke have terrorized the Seven Kingdoms long before Aegon's conquest, with the Hoare King's of old conquering the entire Trident. So are the old ways, the ways of the Drowned God. To not sow nor plow, to pay the iron price instead of the gold. For ages, the Dragonriders have kept the isles at bay. But there are no Dragons anymore, yet Krakens still lurk in the deep.

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They say his blood runs cold as the sea. The lord Reaper of Pyke is preparing a frightful fleet, poised for the inaction of the scholar king. This tide will threaten all shores it washes across.

Pyke

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Lord Dagon Greyjoy

​Lord Reaper of Pyke

Warrior

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D12

+5

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Reaver

+4 to rolls fighting garrisons, double plunder gained

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Kraken Calling

+5 to naval battles when in the offensive

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Gifted Fighter

+3 to personal combat

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Bloodthirsty

Will not run from a fight. 

Short-Sighted

Will not hold a grudge.

Ill Tempered

Easy to provoke.

Pyke

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House Harlaw of Ten Towers

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House Harlaw has proven itself in many Kingsmoots through the ages. The great isle of Harlaw supplies it with hardy men & the will to pay in iron.

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Lord harlaw has taken Ten Towers from his weak older brother, who sails for lesser merchants to the free cities now. His brother traded in gold so he weighed Harlaw in iron & negotiated well.

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Prosperity: Average

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House Goodbrother of Hammerhorn​

 

The greatest contributors to the Reaver Fleet, House Goodbrother reign over keeps & lands in Great Wyk & Orkmont. They are famed sailors & shipbuilders but which of the Iron Lords aren't?

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Lord Goodbrother struggles with unity in his fleet as 5 seperate lines bicker about ownership & formation as he herds them toward common victory. With 2 lines dead at the hand of the Lannisters, things move forward quicker.

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Prosperity: Average

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House Drumm of Old Wyk​

 

The dead hand of Old Wyk is an ancient rival of the Westermen, rumored to have stolen their Valyrian Steel blade, Red Rain, from the lords of Castamere. They reave more often & more distantly than the other raiders, which allows them to project a greater respect than their actual contribution to the fleets.

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The young Lord Drumm is an aggressive man, with little inhibition & without sound council to curb his desires. He struggles with a cunning brother who's convinced to make his mark before him.

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Prosperity: Average

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House Blacktyde of Blacktyde​

 

The isle of Blacktyde sits isolated of the chain, often too distant for trade to trickle to them naturally. Thus, the lords of Blacktyde have mostly sailed in less desired positions. Their misfortune is seldom met with anything but venom by their rival lords of Goodbrother, as they both claim land on Orkmont, a lifeline for the Blacktyde's & a flight of fancy for the Goodbrothers.

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Lord Blacktyde sails with his three daughters as his sons were slain at sea. All three are infamous reavers, yet their lord father worries about his inheritance.

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Prosperity: Average

Westerosi call Essos a land of strange places & people. Seldom do they recognize its true meaning: the birthplace of civilizations, of the histories & identities that the westerosi consider their own.

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The Andals fled the Valyrians, later those fled the Doom, two Essosi lineages, landing ashore a lesser land, who's seven gods were born in the mountains south of Braavos. Those yet, found strange allies in the first men, who crossed the arm of Dorne, from the lands of Myr & Tyrosh. And the Dornish? The latest arrival from the Mother Rhoyne, the great river that connects Norvos to Volantis. 

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As the sands of time wash history away, the westerosi now cling to the Narrow Sea & the Free Cities for trade, for wine & honey, fabrics & ore, for talents perfected & craftsmanship long forgotten by those who've left.

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The Free City of Braavos

The bastard daughter of Valyria rules the Hundred Isles as merchants, bankers, Sea Lords & faceless travelers. The Titan protects the great bay as the waters protect its interests.

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Travelers often come to Braavos to treat with the Iron Bank or to sell their souls to the House of Black & White.

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Braavos

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The Free City of Pentos

The Magisters of Pentos benefit much from the inland trade traveling from the cities of the Rhoynar. Its markets are flush with rare artifacts & the echoes of history. With vast holdings, the city is the largest of the former freeholds.

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Travelers often come Pentos to seek rare items or the the spoils of their fertile lands.

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Pentos

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The Free City of Myr

The most advanced of the Free Cities, the great spires of Myr are filled with artistry & knowledge. Its craftsmen & engineers are renowned & its scholars would be if they weren't overshadowed by their constant battle over the disputed lands.

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Travelers often come Myr to seek long forgotten knowledge or to commission great feats of innovation.

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Myr

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The Free City of Tyrosh

The Archon's of Tyrosh deal in flesh in more ways than one. They are famed for their slave markets, supplied from the far east. One of the few free cities, not to outlaw the practice yet. They also draw attention due to their famous sailors & sellswords who litter its harbors & fighting pits. 

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Travelers often come to Tyrosh to contract pirates or fighters.

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Tyrosh

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The Free City of Lys

Lys the Lovely is famed for its pillow houses & courtesans. Behind the high walls of the distant island stronghold, its marble architecture gives way to markets of slaves & the inventions of their alchemists. 

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Travelers often come to Lys to attract talented companions & dangerous tinctures.

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Lys

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